![]() ![]() This is the Sega Mega Drive with Overlay & Screen Glare Effect to give it a more realistic nostalgic eff. It tends to do a good job of mapping your gamepad’s controls up with specific cores too. So I've been experimenting with Retroarch Overlays. GBC, gbc-retro-v2-4x. GBP, gb-pocket-alt-4x.gpslp (edit Shaders Parameters). For GB, handheld>console-border>gb-dmg-alt-4x.gpslp (by changing some Shaders Parameters). If you have a gamepad set up with Windows (and you really should), Retroarch should detect it automatically. When you say 'S hader x4', are you talking about shader passes in the menu Thanks again. You’re better off finding standalone emulators for those consoles. If you’re wondering where the cores for hit consoles like the Playstation 2 and GameCube are, the PS2 one is unavailable in Retroarch, while the GameCube one isn’t particularly stable. N64: Mupen64 (performance), ParaLLEl (accuracy).Sega Master System/Genesis/CD: Genesis Plus GX.To download cores for your chosen platform - be it N64 or Commodore 64 - head over to the far left icon (Main Menu) in Retroarch, select Load Core > Download Core then select the ones you want.įor reference, here are the cores we think work best for each major platform, taking into account performance and accuracy (there are plenty of other platforms you can get cores for - these are just the biggies). Sor 2 (and a lot of other roms) isn't 'supported', because the widescreen hack was originally meant for a modified version of sonic 2(so yes, the original version of sonic 2 doesn't fully work either) people started messing with it (using it for other games and stuff), so the creator decided to make it more public by releasing for retroarch.
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